Bugbear

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This is a test conversion of the d20SRD Bugbear to RQII format.

Contents

Stats

Characteristics   Hit Locations
Char Roll Avg D20 Location AP/HP
STR 4D6+6 20 1-3 R. Leg 2/8
CON 3D6 11 4-6 L. Leg 2/8
SIZ 3D6+12 25 7-9 Abdomen 3/9
INT 2D6+3 10 10-12 Chest 3/10
POW 3D6 11 13-15 R. Arm 2/7
DEX 3D6 11 16-18 L. Arm 2/7
CHA 3D6-2 9 19-20 Head 2/8

Attributes

Strike Rank 10(11): Combat Actions 2: Move 8m: Damage Modifier +1D8; Improvement Roll Modifier 0: Magic Points 11.

Traits

Natural Armour: Hide (2APs, no armour penalty)

Night Sight: Treat partial darkness as illuminated and full darkness as partial darkness.

Notes

An average bugbear is about the size in terms of weight and reach as brown bear. Despite this, they have a cultural propensity to attacks from ambush so tend to be stealthier than might be expected. Although they have claws, they are not large or hard enough to count as formidable natural weapons.

Typical armour: 1pt of thick animal furs on chest and abdomen. APen -1

Cultural Background

Primitive, Nomadic or Barbarian.

Professions

Common professions are Champion, Hunter, Mercenary, Priest, Shaman, Warrior, Tracker, Witch.

Combat Styles

Prefer simple two-handed weapons though some bugbears use large one-handed weapons alongside shields. Morningstars and Maces are favoured in such cases. Javelins are favoured as missile weapons.

Magic

Likely to have 1-3pts of common magic. Only specialist magic users (Priests, Shamans and witches) tend to have access to Higher Magic.