Magazine Article Index

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Contents

Signs & Portents Roleplayer Magazine

Issue 35

Page 52: A Raven in the Roost. (Scenario by Bryan Steele)

Issue 36

Page 28: RuneQuest Variant Weapon Tables - Introducing Lethal Extreme or High Fantasy to RuneQuest. (Rules by Matthew Sprange)

Page 44: The Mad Druid. (Scenario by Tim Bancroft)

Issue 37

Page 46: Lesser Known Fauna and Flora - Some unusual plants and creatures for your RuneQuest game. (Source Material by Carl Walmsley)

Issue 38

Page 24: Enchanted Items - Magical treasures for your RuneQuest games, both intriguing and useful. (Source Material by Carl Walmsley)

Page 38: The Totally Random RuneQuest Character Generation Method. (Rules by Chris Longhurst)

Issue 39

Page 24: Rune Magic - A handful of helpful enchantments. (Source Material by Carl Walmsley)

Issue 40

Page 21: Arrows - A variety of historical and fantastical ammunition for archers. (Source Material by Carl Walmsley)

Page 41: Gloranthan Goodies - A selection of tools, oddities and curiosities that you may see in a Gloranthan marketplace. (Source Material by Bryan Steele)

Issue 41

Page 6: Druids - Blending history and fantasy, here is an introduction to these forest-dwelling healers. (Source Material by Tim Bancroft)

Page 56: A Recipe for Disaster - A short introductory scenario for RuneQuest featuring an odd ailment, killer bees, and mysterious pies. (Scenario by Carl Walmsley)

Issue 42

Page 20: Lankhmar: Loot - You can find a lot of things amongst other people’s belongings. (Source Material by Carl Walmsley)

Page 47: Tors and Tombs - A RuneQuest adventure with a druid. (Scenario by Tim Bancroft)

Issue 43

Page 5: Twenty Gloranthans - Twenty sketched-in NPCs ready for use in your Gloranthan games. (Source Material by Tim Bryan Steele)

Page 47: Vignettes - Four short adventures. (Scenarios by Carl Walmsley)

Issue 44

Page 18: Spirits - Incorporeal creatures to confuse Player Characters with and broaden your options for immaterial encounters. (Source Material by Matt Thomason)

Page 57: My Brother's Feast - Fight trollkin, loot their meagre treasures, and face off against an ancient mostali construct in this RuneQuest scenario. (Scenario by Nick Robinson)

Issue 45

Page 2: Word from the editor - For RuneQuest the stats for a Bohemian Ear Spoon. (Source Material by Chris)

Page 12: Elric and Hawkmoon - An overview of the Worst Kept Secret In Roleplaying - our new Eternal Champion licences. (Article by Richard Ford and Lawrence Whitaker)

Page 17: Spirit Invocation - A new magical style all about how to summon, fight and bind spirits. (Article by Matt Thomason)

Page 43: Down the Hatch - Intoxication, inebriation and the morning after. Drunkenness in RuneQuest. (Article by by Carl Walmsley)

Page 61: Enchanted Arcana - A selection of magic items and the methods used to create them. (Article by Carl Walmsley)

Issue 46

Page 42: Living Magic - Magic items that think. (Article by Carl Walmsley)

Page 58: The Quest for the Stones - An assault on a goblin stronghold for experienced RuneQuest characters. (Scenario by By Neil Smith)

Issue 47

Page 13: Fomorian Lords - A sneak preview of one of the big nasties from the fortcoming RuneQuest Sláine.

Page 16: Blood of Orlanth - A quick overview of the new Glorantha campaign by its author, Gareth Hanrahan.

Issue 48

Page 17: Alternative Elementals - Eight unusual elementals based on non-classical elemental configurations.

Page 29: A Wager Lost - A short adventure for the new RuneQuest Sláine. As played at GenCon UK!

Page 52: Bad Dreams - A nice hotel, a monastery full of lepers and madmen and strange magic afoot in this RuneQuest adventure.

Issue 49

Page 23: A Job well Done - Rewards for RuneQuest.

Page 27: The Cult of Myrrddin - Working for the wizard in RuneQuest Slaine.

Page 49: Prophet, Adventurer, Warder - The first in a short series of Aldryami Addenda to coincide with the release of the Elfs book.

Issue 50

Page 10: Wondrous Materials - A selection of magical materials for crafting special items with.

Page 33: The Elder Wilds - The second Aldryami Addendum, introducing a fourth elf forest to supplement the three in Elfs.

Page 45: Younger Kingdoms Explored - A look at two lesser-known kingdoms from the Elric saga.

Issue 51

Page 21 RuneQuest: Legendary Swords - Blades of legend, statted up for RuneQuest. By Carl Walmsley

Page 34 Glorantha: The Voralans - Aldryami Addendum #3: Black Elfs. By Shannon Appelcline.

Page 42 A Young Kingdom Digest - Non-Player Characters for Elric.

Issue 52

Page 4 RuneQuest: Camel Spiders - A one-page creature feature dedicated to the wailing arachnids of the desert.

Page 23 RuneQuest: Summoners - If you have ever wanted to add a bit of Final Fantasy to your RuneQuest, here’s how.

Page 49 Hawkmoon: The Ichthus of Life, Part 1 - The opening movements of a scenario for Hawkmoon, featuring a magic fish and some Frenchmen.

Issue 53

Page 22 RuneQuest: Shapeshifters and Deceivers - An array of things that pretend to be other things.

Page 35 RuneQuest: The Serpentine Hive - Snakes with a supremacist agenda and specialized roles in their hive-like society.

Page 46 Glorantha: The Voralan Tribes - An unexpected fourth entry in the Aldryami addenda series, covering a Voralan-controlled area.

Page 51 Hawkmoon: The Ichthus of Life, Part 2 - Thieves and castle assaults in the second part of this adventure.

Issue 54

Page 41 Hawkmoon: The Icthus of Life - Part three of the epic Hawkmoon scenario. Featuring monks and zombies with dirty habits.

Page 62 RuneQuest: Of Protean Form - Shapechanging magic for the RuneQuest game.

Page 95 RuneQuest: Combat - More rules for running combat in RuneQuest – introducing ways for the more heroic types to cut through swathes of mooks.

Issue 55

Page 73 Hawkmoon: Beast Orders of Granbretan - Expanded rules for minor Beast Orders serving under the Dark Empire.

Issue 56

Page 30 Hawkmoon: Icthus of the Nazanene - The fourth and final chapter of the Icthus of Life Campaign by Richard Ford.
Page 47 Elric: The Mereghn - A taster Cult to wet your appetites for the up coming Cults of the young Kingdoms by writer Lawrence Whitaker
Page 58 RuneQuest: Stirring Dara Happa - Writer Lawrence Whitaker gives an insight into how the upcoming Dara Happa Stirs campaign book came into being

Issue 57

Page 13 Formorians Lords
Page 23 The Southern Traitors - Drune Warrior Order
Page 62 A Created Life - Automata

Issue 58

Page Breaking The Stones - Scenario

Issue 59

Page Breaking The Stones - Scenario

Issue 60

Page 32 Lock and Ward - Items to thwart thieves

Issue 61

Page 33 Love & Hate - mechanics Page 37 Sanity - Rules for sanity Page 43 Down The Hatch - Drinking

Issue 62

Page 9 Ghost of a Chance - Scenario Page 76 Go for the Eyes - Creatures

Issue 63

Page 28 Plunder of the elfs - Elfs stuff

Issue 64

Issue 65

Issue 66

Issue 67

Page 25 The Malady - Scenario Page 68 Elf Monsters - Planty Death

Issue 68

Page 54 Arcana of the Elements Combined - Magic

Issue 69

Page 32 Monstrous Minions - Creatures

Issue 70

Page 50 The Witching Wheel - Scenario Page 54 Plunder of the Ducks - Duck Loot

Issue 71

Page 46 Plunder of the Dwarfs - Duck Loot

Issue 72

Page 50 Temple of the Snake - Lankhmar Cult/Location Page 74 Imenth'er - Dragon Graves of Melnibone

Issue 73

Page 70 Goblins of Genertela - Goblins

Issue 74

Issue 75

Page 28 Presentation MRQII - RQ2 Intro

Issue 76

Page 20 God of Goblins - Goblins

Issue 77

Page 42 Cutting Edge - Combat maneuvers

Issue 78

Issue 79

Page 30 RQII Encounters - scenario

Issue 80

Issue 81

Issue 82

Page 18 The Naked and the Dead - scenario for Clockwork & Chivalry

Information originally taken from Signs & Portents Article Index with the website owner's permission. Please feel free to continue updating this page from that source.

Latest info from from http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=24329 added by thread author.

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